Jordan Bondo
Jordan Bondo
Hmm. I remember running across something like this previously, but it's been a while now so I don't recall exactly what the issue was. I'll take a look at it...
I'm currently in the midst of upgrading several dependency build scripts for my projects (Android included), so I should be able to get to this sometime in the next week....
That's a great idea!
I'm not sure off the top of my head, but I'll take a look when I get a chance.
Well, unfortunately I don't have an answer for you. I tried several different ways of accessing the directory with boost::filesystem and nothing worked. I'm seeing the same thing you are...
It's been quite a while since I communicated with the Boost guys, so I don't recall exactly what the best line of communication is. They have this community page with...
Of note: I switched from using `boost::filesystem` to `std::filesystem` and this code works fine. I had to switch the C++ Dialect build setting to C++17. If that's an option for...
Wow. I did a little digging too, but I didn't get quite this far. That's very interesting. I'm sure it's probably something like "you need to pass this flag when...
@mackworth Sorry - been focusing on other things recently. Regarding your previous comment, does that mean there needs to be a change to this PR, or is it still ready...
I'm not 100%, but I'd guess the problem is that it's trying to pack the iphone-arm64 and the iphonesimulator-arm64 architectures into the same binary. They're different SDKs so I wouldn't...