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A hand-crafted 2D game library in Go

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when i run final code of [this part of tutorial ](https://github.com/faiface/pixel/wiki/Moving,-scaling-and-rotating-with-Matrix) animation lags in places video https://user-images.githubusercontent.com/33498670/181697592-062e6c7f-7b9f-4334-8e32-eef00fa4ce30.mov which led me to think that this behavior would also be in the...

Hi @faiface, is it possible to render line with texture? I want to create rope with texture. Thank you.

question
not-bug

I have seen this wonderful example: [Typing text on the screen](https://github.com/faiface/pixel/wiki/Typing-text-on-the-screen), but still needs some improvement: - show cursor(this is done in this example: https://github.com/faiface/pixel-examples/tree/master/typewriter) - move the cursor when...

help wanted

First, I'd like to just say thank you for this package. I've been using Pixel for a few months now, and I'm very happy with it. It has the perfect...

- Is there a reason why IMDraw shapes tend to have jagged edges? - Is there a way to solve this? `win.SetSmooth(true)` doesn't seem to work. Example:

help wanted
not-bug

When I'm drawing text in a window to which a fragment shader is set (e.g. like in the [wavy shader example](https://github.com/faiface/pixel-examples/blob/67b4a8f84d26e06594073e145cbe1b8c13c6fd2d/shader/wavy/main.go)) it looks rather garbled ![image](https://user-images.githubusercontent.com/11499929/95486002-c468a680-0992-11eb-935c-79da089e2cc2.png) It looks like down...

I added shaders to my game recently and to ease in the new feature I decided to use your passthrough shader from the tutorial [here](https://github.com/faiface/pixel/wiki/Using-a-custom-fragment-shader). After adding it, I noticed...

After upgrade to latest Pixel it seems to be some issues with flickering lines between canvases. My map in the image below consists of multiple canvases side-by-side without any space...

help wanted

Pixel implements it's coordinate grid different than most graphics rendering systems (infact even different from opengl itself.) This complicates any efforts to integrate custom tools and libraries with pixel and...

enhancement
help wanted