glhf icon indicating copy to clipboard operation
glhf copied to clipboard

openGL Have Fun - A Go package that makes life with OpenGL enjoyable.

Results 4 glhf issues
Sort by recently updated
recently updated
newest added

Not the best naming, but it works. Implementation of https://github.com/faiface/glhf/issues/8 FR Useless without patch in pixel code. Will be done in relevant PR.

It would be nice to have an array uniforms. Useful for dynamic shadows when obstacles are many. Seems it's can be done by calling gl.Uniform1fv with second param equals to...

https://github.com/faiface/glhf/blob/82a6317ac380cdc61567d729fe48833d75b8108e/vertex.go#L266 Drawing a slice forces the gl.TRIANGLES drawmode, meaning you have to revert to direct gl calls to draw points or other primitives (I've implemented my own method for now...

Everything was fine 3 days ago, but now both my exercises with pixel engine and glhf demo show the same problem: no errors, windows is created and even filled with...