fae

Results 13 comments of fae

I'm using Ableton live 11 and running a release build of ampli-Fe makes it crash as well (Windows). Scratch that, seems it doesn't crash anymore and just get a blank...

@antonok-edm I finally had a minute to test it on Ableton 11 on a Mac and it seems to work without any issues, so strange that it doesn't seem to...

I finally got around to building the update-wgpu branch and I'm unfortunately still having issues. Although I did have to also make the following patches to get it to build:...

Hello! Yes that's right, I didn't find the time to maintain the project any longer so I decided to let tnnl.ink go for now. I had not seen inlets before,...

Thank you! I'll be updating this as soon as I've got time.

I'm currently experiencing the very same issue while building. mac 10.13.2 xcode 9.0 node v8.5.0 ``` Libtool Artifacts/Build/Mac/Source/AtomicPlayer/Release/libAtomicPlayerLib.a normal x86_64 cd /Users/daniel/dev/AtomicGameEngine export MACOSX_DEPLOYMENT_TARGET=10.7 /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool -static -arch_only x86_64 -syslibroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk...

Definitely a much needed feature :+1:

That's strange, when I first implemented it I specifically made sure it'd change colour depending on dark and lightmode. I guess something might've happened along the way. Also the rich...

I decided to play around with this and completely uninstalled rook and then installed it again. But now it seems that the rook-ceph-mon pod is no longer getting started by...

Thanks for the reply! That's actually a good thought, I didn't think to recreate the storage device. The reason I delete my comment about `allowVolumeExpansion` was that it wasn't working...