chocolate_duke3D
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chocolate Duke Nukem,3D
Compiling `Game/src/premap.c` with `-O1`/`-O2`/`-O3` enabled will cause the game to crash when I start a new game. I'm using gcc version 4.8.2 (Ubuntu 4.8.2-19ubuntu1) on Ubuntu 14.04 and the DN3D...
https://github.com/fabiensanglard/chocolate_duke3D/blob/master/Game/src/menues.c#L1503 ``` gametext(160,86-8,"GAME, Aint32_t WITH OTHER GREAT EXTRAS",0,2+8+16); ``` I'm assuming there was a find-replace that hit it
Hi, 1. I've moved vs stuff to its own folder and their own .sln for each version. (Need to do the same for vcproj maybe) 2. Added lib directories and...
when displaying inventory items the percentage is not displayed correctly. To reproduce the problem start a game and type dnstuff, some large red letters will be displayed in the inventory...
I wanted to load a map named red4 and the following command line wasn't working: /a /q4 /s1 -map red4.map /m
``` void copydefaultcons(void) { long i, fs, fpi; FILE *fpo; for(i=0;i
Although the duke_3d_icon.icns image is used for the app bundle, when running it appears in the Dock with a lower quality icon. This is caused by the SDL app setting...
Currently, CD3D does not start on OS X. After installing the SDL and SDL_mixer frameworks (required), the app simply does not open, and syslog shows: Mar 1 16:38:58 cortez.local Chocolate...