Chocolate-Wolfenstein-3D
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Do you have interest in a PR for SDL2? Currently this is using clang, I was having issues with gnu std and used libc++. I have tested on linux mint...
mouse?
I ticked the mouse box, but I still can't play with mouse.
I thought this might be helpful for people like me who are not very familiar with Xcode. Below is a link to a draft. Let me know if you think...
Similar to the Mac OS guide already linked, I recently wrote up the steps I took to get this up and running on Windows with Visual Studio 2013. http://richardssoftware.net/Home/Post/64
This commit fixes the 10.9+ entry point bug where loading via double clicking the app bundle would immediately exit. Details here: http://hg.libsdl.org/SDL/rev/cfec3f86fba7
Fixed linking of the SDL and SDL_mixer frameworks, header search paths and removed unneeded linker flags. This will reduce some of the initial set up time and potential headaches in...
A note X11 is no longer included with OS X 10.9. Compiling SDL 1.2.15 on OSX 10.9 fails because of this. There are issues with trying to compile the SDL...