Fabian Greffrath

Results 339 comments of Fabian Greffrath

> I would like to see this rebased and split into more meaningful commits but if you don't want to I won't really require it. It was a series of...

This reminds me, should probably check the animated intro screens for thd non-Doom games as well.

> Yep: skipping `i_video.c::CheckGLVersion` allows the games to launch. Which version of the engine are you trying to run, actually? There is no such code in the released sources.

Well, while that patch is pretty pragmatic, I doubt it is in line with Choco's philosophy. A "proper" fix would be to gather the memory content of `sides[-1]` and use...

> The linter complains about lines that I didn't change. Should I change them? @turol Please do either fix or remove the linter CI, it is currently adding an entirely...

The order of the command line options does not matter! It is merely important what you add after each of these parameters. The `-iwad` parameter is followed by the IWAD...

To stay with your example: chocolate-doom.exe -IWAD DOOM.wad -MERGE FDDM0121.wad FD1_0121.wad -DEH FDDM0121.deh The order of FDDM0121.wad and FD1_0121.wad may be important, though, as it determines which of the two...

I think some of the command line examples from the Wiki might fit well, e.g. ``` chocolate-doom -deh atcud19.deh -merge alitcsf.wad -file alitcsnd.wad alitcwad.wad chocolate-doom -file uac_dead.wad -gameversion 1.9 -warp...