exuvo

Results 8 issues of exuvo

In EntitySubscription informEntityChanges and in turn transferBitsToInts is called even when there are no listeners. Seems unnecessary when i use some subscriptions just for getEntities. Or is my use case...

Performance

In RenderTargetTexture's mipmap blit code, the last mipmap level is transitioned from its write state to shader read. But the code incorrectly says the srcAccessMask is VK_ACCESS_TRANSFER_READ_BIT which should be...

I am a bit stumped on this problem i have encountered. Lets say i am rendering some text at [15, 15]. With RenderCoordinateSpace::TEXEL_SPACE the text remains crisp while i am...

enhancement

I am calling light_pcapng_open_write(file, light_create_default_file_info()) and light_pcapng_open_write is writing a section header that is 12 bytes too large and also appending 12 bytes too large interface description blocks. This file...

## Description Change the sound effect for new chat message to something unique and distinct from other game sounds. ## Additional context Too often i don't notice a new chat...

enhancement

## Description A trade history tab ## Additional context Does not have to be super advanced, 1 row showing who i traded with, date and time, total silver value going...

enhancement

DLL_WINE_PREATTACH is removed from wine nowdays. If the returns had been FALSE a compile option of --prefer-native would be needed but all usage here was TRUE so simply removing it...

**Describe the bug** When starting the program in a wine64 prefix with dotnetdesktop6 (6.0.13) installed via winetricks: ``` System.ArgumentException: A Graphics object cannot be created from an image that has...