ewelsh42
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ewelsh42
I'm using MXAO at strength 0.2 to add in some additional AO shadow depth on top of the weaker in-game SSAO built into the new Witcher 3 next-gen update (DX12,...
drake127 has released a mod (https://github.com/drake127/randomrolls) that patches the infinity engine .exe files to replace the rather poorly behaving standard C rand() random number generator with the RDRAND instruction available...