evolutionvinci

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I had a similar thought, but I can't quite explain why it would only happen when a specific monitor enters fullscreen mode and not affect all the others. Also, why...

I tried downgrading swww to version 0.8.1, compiled with Rust 1.74.0, to see if any other updates might have altered frame handling. Indeed, swww 0.8.1 doesn't exhibit the fullscreen issue,...