Kai Dierkes
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issues of
Kai Dierkes
Issue with rendering of frames in the world window that do not have the right yuv-subsampling format
2
In the gl_display method of Base_Source, it is not checked what uv-subsampling is used in frame.yuv_buffer. This can lead to problems in the world window, when the uv-subsampling is different...
type: enhancement
plugin: video_source
type: ui