eugene-s-nesdev

Results 18 issues of eugene-s-nesdev

Hardware: ***EDITED, UPDATED*** - tested on another 2 desktops too, with Nvidia 1050ti and IntelHD Graphics 4600, both Win10x64. - Retroarch 1.9.0 stable, Retroarch_2020-09-15_nightly, x64 windows build. - Asus eeePC...

bug: opengl
opengl1
gpu api: opengl

Update opll.c to current version: 1.0.2, sync it with upstream please. Most notable 2023 bugfix since your last commit: https://github.com/nukeykt/Nuked-OPLL/commit/1269cf5a783b65583b50fa2464d08be75830aaa0 https://github.com/nukeykt/Nuked-OPLL/issues/13

enhancement
core/Sound

https://github.com/libretro/common-shaders/blob/master/pal/shaders/pal-r57shell.cg Most of retroarch NES cores (and puNES standalone emulator with shaders support) have RAW-palette option. If you're set emulator palette to RAW, and uncomment line 70 same time (#define...

Hi Fabio. I find the volume balance of the N163 too loud, it is very different from the Famitracker. Mesen for some reason also has a very loud N163, but...

Step by step: - Load pocketNESNenu.gba - Select any game from list - set "other settings->region" any other than US NTSC - Load another game: press "restart" to entry game-list....

Hello, fhoedemakers! Can you add official Nintendo PAL and Dendy (NTSC/PAL Hybrid) modes to pico-InfoNESPlus please? "Dendy-mode" is name for pirate PAL timing, which allow to run most of NTSC...

enhancement
help wanted

https://forums.nesdev.org/viewtopic.php?p=274887#p274887 https://forums.nesdev.org/viewtopic.php?p=286245#p286245 **Выяснено, что:** 1. Eliminator Boat Duel (USA) и Star Wars JVC (USA) зависают в зависимости от состояния выравнивания CPU/PPU на реальном железе. "Reading $2002 at the exact start...

Hi guys. I have important info, i guess it will be useful for retro-community. NukeYKT (https://github.com/nukeykt) has made ultra low level (transistor-level) emulators based on real chips die-shots, including: https://github.com/nukeykt/YM3812-LLE...

enhancement