Mykyta

Results 4 comments of Mykyta

@ukiyocode Your solution is correct, but you also need to call `ggml_time_init();` at the beginning of the main(). I think it's specific to MSVC/MINGW compilers for whatever reason (check ggml.c:403).

I am not familiar with Godot, but maybe you could just download all NuGet dependencies and add them to the plugin manually? You can just click `Download package` on nuget...

> end-user of the plugin may not always have an Nvidia gpu You can add [CPU backend](https://www.nuget.org/packages/LLamaSharp.Backend.Cpu) by default and add some comments where to get CUDA backend.

Thanks a lot for the directions! Should I create a pull request when it's ready?