Etienne Pinchon

Results 22 comments of Etienne Pinchon

Hey @interstates21 were you able to find a solution to this problem? I am having the same issue :(

Alright no worries, it would be amazing! Any idea how to implement the behaviour (how do you plan to link the mesh with the ik) ?

Hey! Ohh I didn't see the .github/workflow folder! Thank you very much that is exactly what I needed! Btw I was doing some benchmarking with the quickJS.dll in your project...

Awesome thank you very much! I rerun the github action on my end with the lastest from bellard and the speed went back to 1.4secs. Oh one more thing if...

Awesome! Glad you could fix it! Do you know what is preventing QuickJs from being built for WebGL? It must be possible, some people did build for emscripten: https://github.com/justjake/quickjs-emscripten I...

Hey! My use case is for a 3d tool that I would like use on the web and quickjs seems to be the best candidate for what I need. I...

## Update: I added back `#include "../quickjs/quickjs-latest/libregexp.c"` and patched a few duplicated functions errors and got it running. I am now able to create a JSRuntime in wasm however the...

@MrSKYone How to reproduce this issue? Could you send me the project?

Can you run this scene okay? https://aframe.io/examples/showcase/hello-metaverse/ Otherwise it means your GPU is not supporting WebGL.

Hey dude 👋 I have no plan for Linux just yet but who knows.. I let you know if anything changes ;)