Enoch Tam
Enoch Tam
Hi Luigi, i'm working with Kurt on this issue, We're seeing large spikes in memory usage when our `FlareActor`s are first rendered. We load 3 different animation files (all less...
I've been able to repro the issue with a flutter app in a non-google build environment in an android emulator with `Dart SDK 2.7.0` and `Flutter 1.12.13+hotfix.8`. I've confirmed that...
In the process of setting up my mac to run on ios. Will update with those findings today. That said, our app is only targeting Android and another platform (but...
iOS 13.3 in Simulator. Seeing similar memory deltas as you. Adding the `Container(width:10, height:10, ...)` does seem to shave ~4mb off the top. 
Yes, running in profile on an Android phone, the issue is not reproducible. I can still repro in debug on the real phone. I'll follow up with you via email...
might be something to look into if question search is not good enough