Etienne Cimon
Etienne Cimon
I was compiling from LDC and found a couple bugs! Mostly type based
On windows, when running with the command:` ./android-setup.exe C:\Users\PC\AppData\Local\Android\Sdk` This is copied to the ldc2.conf file as-is and I get errors when building: `line 54: Unexpected escape sequence: \U`
Handle inputs left hanging at the middle of a block
This still needs a test, but the logic should be right. These two objects (file, memory) will cover 99% of what's usually needed in multi-part form uploads. The alternative to...
I'm reading up on the source code and, I was thinking, shouldn't the SetFlags function calls use the flags parameter? https://github.com/ncsoft/Unreal.js-core/blob/master/Source/V8/Private/JavascriptLibrary.cpp#L565
We've been working hard on implementing this into Mono-D and it would be quite nice if you could drop a comment on the project. There's been comments about the impact...
I saw this feature in vs2013 writing c# and immediately missed it. It consists in indenting the code on block close } Think we could try with an option?
Most of the stuff is in a bunch of red square icons
It would be nice to be able to use auto-completion with local imports. e.g. ``` D void main() { import std.container.array; Array!string arr; arr. // doesn't show completion information }...
I've been writing some features related to interface implementations. The polymorphic objects used in my code can sometimes resolve to a single implementation, but when going to the declaration it's...