Eric Swenson

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DEVICE; JOBDEV CHA built from MC:DCP;CHADEV 1 DEVICE; JOBDEV CHAOS => DEVICE;JOBDEV CHA MC:DCP;CHADEV 1 source missing #241

I don't have it handy, but I can get it and will post something here when I do. I've assigned this ticket to myself.

The EJS; O > source is a midas program that just tells the user to use the "O" command in the GAME program. It does not include the source for...

Binary installed as part of #907. But need to locate source and build from source.

That's a lot of source code for this game! Are you going to try to compile/link it for ITS?

Have we successfully reconstructed the (or an) Othello executable from source yet?

If @atsampson wants to work on this feel free to reassign to him.

I successfully compiled o1,o2,o3,o4,o5,o6,o7,o8, and stdio, but when I link, I get this: ``` *:stinkr =x c/clib =l stdio.stk =l o1.stk =l o2.stk =l o3.stk =l o4.stk =l o5.stk =l...

When I add in ISMOV1, I get: ``` *:stinkr =x c/clib =l stdio.stk =l ismov1.stk =l o1.stk =l o2.stk =l o3.stk =l o4.stk =l o5.stk =l o6.stk =l o7.stk =l...

And when I run the "TS O" from above, I get: ``` *:aso;o ILOPR; 40005>>.CALL 55535 ``` That makes sense, of course, given the messages: ``` Segments overlap. Initialization routine...