Matthias Lutter
Matthias Lutter
Support variable number of levels in /lemmings/custom/ folder. Use GROUND_O.DAT, MAIN.DAT and VGAGR_.DAT in /lemmings/custom/ to parse a variable number of LEVEL_.LVL (uncompressed levels) or LEVEL_.DAT (compressed levels) files.
Add blinking eyes. Add scroller lemmings. Show current game (since some of them look identical like Xmas 1991 and Xmas 1992; or original and original demo). Show level preview when...
Implement the things mentioned here: [doc/mechanics/@Lemmings_mechanics014.txt](https://github.com/esoteric-programmer/lemmings_3ds/blob/master/doc/mechanics/%40Lemmings_mechanics014.txt)
Add more checks when reading data files from /lemmings folder (end of file, buffer overflows, length of section as long as expected, ...). If some files are corrupt, don't import...
When the user holds down a specific key, the game should run backwards. When the key is released, game plays forward again, enabling the user to correct mistakes. If combined...
Save and play playbacks. May be saved for every level and -> best time solution -> most lemmings saved solution -> least skills used solution -> triggered by user
Save time needed, lemmings saved, and skills used for every level. The following may be saved: Fastest solution: -> time needed -> lemmings saved -> number of skills used Most...