Shing Liu
Shing Liu
If your 3d in DWG/DXF in the form of 3DFACE or MESH, I think you can use LibreDWG to convert these 3d data to Unreal Engine. If the 3d in...
Do you mean Python function vars(): ```python ce = PipeCad.CurrentItem() Attributes = vars(ce) ```
OK, I will add in next release.
Hello Roman, I will implement collision check function when piping modeling function is OK.
http://www.cppblog.com/eryar/archive/2022/11/20/pipecad_place_component.html 
You can ignore the variable CASROOT, but you need to set the opencascade inc/lib for Qt.
What is your OS? Windows or Linux?
Hello Roman, Yes the symbol skeys are ISOGEN format. You can refer to there document: https://docs.hexagonppm.com/r/SKEY https://vdocument.in/building-user-defined-symbol-shapes-55844787522b5.html?page=10  
The early version of IsoAlgo I used xml to save symbol data, in order to use ISOGEN symbol data I changed to read ISOGEN symbol file directly. I think the...
Yes, the ISOGEN file is difficult to understand without documentation. Your symbols library form is great and looks like the Symbol Editor of Intergraph.