ermarch
ermarch
You can create a new class like so and use it instead: ``` class FixedWindow : public nanogui::Window { public: FixedWindow(nanogui::Widget *parent, const std::string &title = "Untitled") : Window(parent, title)...
Good idea, if it works I'll update the pull request. Erik
Unfortunately this doesn't seem to work as expected. Mainly because the number of items in the list stays fixed. So updating with a different number of items causes a problem....
On 5/24/19 5:30 PM, Wenzel Jakob wrote: > Hi @ermarch -- I think it would be nicer to > make vertical/horizontal an attribute of the Slider class (preferably, > with...
Okay, but that would mean a number of if statements to distinguish between both modes. I'll change the code and send a new pull request. Erik
Well, that's the problem, you need to change the X and Y values for size, color and mouse events. It's not as easy as you might think. I've tried, and...
One way I could think of is keeping a texture image in memory, update it with each pixel and reassign the new texture to the imageViewer: https://stackoverflow.com/questions/9863969/updating-a-texture-in-opengl-with-glteximage2d
Does the image clear properly after you call clearDisplay()? If so then it would be a mismatch between the image formats in memory and on the GPU. If you are...
This is just a heads up that the latest version of AeromatiC++ now also outputs the linear coefficients in JSON format. This might be enough for some uses.
Yes that's correct, it can only calculate them from geometric data.