Erlend Sogge Heggen

Results 292 comments of Erlend Sogge Heggen

The sprites-based stuff is our default. Any kind of procedural effects that can be made are most welcome, but they’ll need to approximate the hand drawn style.

Sounds right. Our spritesheet effects will probably be completely replaced by particles in the end. Their main job is to act as a reference for the ‘real’ particles to come....

I asked @TheFlyingFoool from [DGR](https://github.com/TheFlyingFoool/DuckGameRebuilt) how this works in Duck Game. > the ragdoll in DG is composed of 3 parts, the upper part the bottom part, and the joint...

Hmm, the first service that comes to mind for me is https://supabase.com/ They are already quite game-oriented (see [realtime](https://github.com/supabase/realtime)) and full-service, including a free plan to start with. Also some...

Due to #466 we unfortunately need to redo all the items juicing. Maybe some general game logic can still be gleaned from the old source code? (see the PRs linking...

See #36 > The jellyfish. You put on a little jelly hat and you mind-meld with a combustible jellyfish. It’s controlled just like flappy-bird, except you can also change direction...

https://github.com/kyren/gc-arena by @kyren might be a good fit.

This might be a viable option: https://github.com/kyren/gc-arena

Others found via [Used by](https://github.com/rhaiscript/rhai/network/dependents): - https://github.com/ballerine-io/ballerine - https://github.com/rustic-rs/rustic - https://github.com/rabbit-digger/rabbit-digger-pro - https://github.com/markusmoenig/ForgedThoughts - https://github.com/markusmoenig/Eldiron - https://github.com/PikuseruConsole/pikuseru - https://github.com/Notgnoshi/generative - https://github.com/BrettMayson/HEMTT - https://github.com/mkeeter/fidget - https://github.com/phimuemue/openschafkopf - https://github.com/FyraLabs/anda - https://github.com/nervosnetwork/ckb -...

> I am thinking along the lines of [Python's type hints](https://www.python.org/dev/peps/pep-0484/) On that note: - https://threeofwands.com/python-is-two-languages-now-and-thats-actually-great/ - https://cs.brown.edu/~sk/Publications/Papers/Published/lgmvpk-static-python/