tworld
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A choice-based shared online text environment sandbox
Errors that occur in your actions generally appear in your message pane output. However, errors that happen to other players have to be reported by them, and errors in timer...
And gentext properties too. Anything that prints should be usable where text is.
It would be nice to have a command like schedfor(player_id, delay, func, ...) which would call func when the timer goes off with the given player as the actor. This...
MOUL has a couple of examples of Ages where the destination of the linking book varies, based on Age state. (The bookmark journey cloths; Ahnonay.) There is currently no way...
Phone UI
Comments from user: > If I could "tap & collapse" chat & sidebar, that would be a big help. I can't get them to drag on mobile > Also, having...
Maybe a flag on the conn structure which indicates "include the player in others lists"? But we'd rather have a special prefix, so we'll probably have to special-case this.
The deepcopy() function assumes that a tuple is immutable, which is not true. `deepcopy( ([], []) )` will return the object itself, for example, which will lead to sadness. I...
Since you've said you probably won't set up player-objects be assigned to values, it'd be nice if the various functions that take a player as an input would accept an...
If you have an array `ls = [0, 1, 2]` in a property, and you do `ls[1] = 1.0`, the change will not be saved to the database. This is...