Andrew Plotkin

Results 107 issues of Andrew Plotkin

Code property: ``` print('the D’ni symbol '); style('dni') print(dninumbers[val]) endstyle('dni') print(' (the number %d)' % val) ``` Room description: ``` Mounted on the [wall] is a plaque with [[dninumber(5)]]. ```...

bug
tworld

That is, go back to a pristine state. This should be an in-world interface (not a build UI interface), because it must be available to non-builders. It'll be a special...

design

Or maybe have a copying access level, which can be set to "never". I used to think this was unnecessary -- the world's copyable flag was sufficient. I've changed my...

tworld
design

There's no reason not to. (Right now, `location()` is None, but `location(player)` is not. This is confusing and weird.) However, we should still pull the realm-level `instancepane` property, not the...

suggestion

I'm not positive of this, but I think it's needed for various corner cases to work. If "[[foo]]" is in your focus description, it looks up the foo property of...

design

Something like: evalfor(player, callable) Which would run the callable in a child EvalPropContext, with the player's uid. Only legal if the player is in this instance.

design

> I was able to sign up, but when I log in I get “The connection to the server could not be opened.” on both Safari 5.1.9 and Firefox 20.0...

client

When you send off a timer event with sched(), you might want to attach arguments to it, to be handed back when the event fires.

suggestion

If you define a GenText node like ``` color (GenText property): ('red', 'green', 'blue') ``` ...and then you use it twice: ``` [color, 'and', color] ``` ...you'll get two different...

tworld
design

Errors that occur in your actions generally appear in your message pane output. However, errors that happen to other players have to be reported by them, and errors in timer...

tworld
build
suggestion