Eric Wasylishen

Results 125 issues of Eric Wasylishen

All lights with the same targetname should either have spawnflag 1 set or unset

Continued from https://github.com/kduske/TrenchBroom/pull/2955 > I would like to get rid of the model format + texture format whitelist; it's not scalable when you consider source ports that can load more...

Type:Enhancement
Prio:3

Rather than overriding `operator*`. At best, if this happens when it's not intended, there will be some unnecessary slowdown from the divisions. At worst it could silently corrupt your results...

Prio:2

Following up from https://github.com/kduske/TrenchBroom/issues/3320 : we crash upon opening the map window on Fedora 32's default desktop (Gnome / Wayland). From a bit of searching I did, if you want...

Prio:3

- Fixes #2169 - The original motivation for this is to be able to have Layer colors, so if the layer has a color set, all edges are rendered that...

Follow up to https://github.com/TrenchBroom/TrenchBroom/pull/3864 - check for any other `nodesDidChange`, `brushFacesDidChange`, `selectionDidChange`, etc., observers that do any expensive UI updates which we could postpone for 1 frame. - check whether...

Type:Enhancement
Prio:3

### System Information Windows 10, c44d5df4a9078932a3ab42adaba064cc9dd4f2ff Release build ### Expected Behavior 60fps+ ideally ### Steps to Reproduce 1. Open [uv-perf-with-large-linked-group.map.txt](https://github.com/TrenchBroom/TrenchBroom/files/6395509/uv-perf-with-large-linked-group.map.txt) - two linked groups with 512 brushes each 2. Select...

Type:Enhancement
Prio:2

- "Source" should support being a relative path, e.g. `${MAP_BASE_NAME}.bsp` which would be interpreted as being in the working directory. Currently it generates a `Cannot fix relative path: ''` error...

Type:Enhancement
Prio:3

Only relevant when dragging the top or bottom XY plane handles - should be able to constrain it to X or Y using Shift, like other movement handles in TB.

Type:Enhancement
Prio:3