Mineways
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Exports models from Minecraft for 3D printing or rendering
Hey guys! an error occurred whilst importing an .obj-file into blender. can anyone help me? 
If I preview a large World for a long time, the conference will take up a lot of memory, and the exported model will also take up a lot of...
I really need gltf export support. Mineways doesn't have a single normal format, and there isn't a single normal way to convert to gltf. Generally! So please add support directly.
Short version: there's a new .schem file format, made by volunteers. Mineways does not support it. If you want to render such files, simply import them into an application that...
I get this about once a season: "Could you please add support for the BlargMaster Super Deluxe Mod?" As far as mods go, I won't be adding support for those...
In version 1.17+, mojang gave a packet interface that can reach a height of 2032, but now all map to obj tools can't run perfectly. Architects have a lot of...
I get this every now and then, so time to write a short answer as to why I don't support the in-development beta of Minecraft. Super-short answer: it's extra work....
Superhollow can sometimes create little separate objects at the bottom layer unconnected to the rest of the model, caused by internal tunnels. "Delete floating objects" currently does not remove these....
See https://www.reddit.com/r/mineways/comments/mjm81v/baking_lighting_data_and_color_variations_to/ Explanation of Minecraft's lighting system is here: https://minecraft.fandom.com/wiki/Light