Travis Erdman

Results 4 comments of Travis Erdman

I think these "complete ties" are already broken randomly, because as you say, they are broken by player index -- and the indices were assigned randomly. At least I think...

Thanks for taking this on, @Janzert. I'm not sure what the clause 'WHERE maxTime < DATE_SUB(NOW(), INTERVAL 10 MINUTE)' does exactly, but I'm guessing it locks players out from a...

My latest bot (v12) has been an interesting test case ... with the workers slowed, my games were dribbled out serially (as if I was rate-limited), and so my progress...

I believe I'm also running into this bug. While I don't have experience with Nim 1.6, I am experiencing slowly increasing memory usage (where there should not be) while using...