Elisa Prana
Elisa Prana
Compute the new plane according to a triangle. with edge constraint. Needs #30
Shortcut to move in listviews (Origin/End, Up/Down arrows) don't work when we click on items. Focus must be lost.
The user want to select a mesh and only see the cameras that can be used to texture this mesh. Solution 1: - retrieve the bounding box of the selected...
Sometimes, the mouse grab the listview handle, and the list move with the mouse.
When a point is clicked, if the mouse does not move, the point should not be moved either. (See when clicking a 2D point for triangulation)
Currently, when we move a point or a vertex with the mode "Move in same plane", the first face connected to the edge/vertex is used. We need to add a...
Every triangulated must have an ID. Display IDs of points seen by a camera in camera item
When we select a camera/mesh from Maya, selection in plugin UI is not always setted.
Support viewport 2.0 for Maya 2015 and older. Test performances (particularly textures)