Enrique Tromp
                                            Enrique Tromp
                                        
                                    [0.8.2][Feature Request] Support "Disabled Domain Reloading" to allow for quickly entering Play Mode
Thank you for your detailed description. I will look into this and check if there are any other implications.
Hi @tomkingkong, Thanks for taking the time to make this pull request. I see that you understood how the manipulation events work and changed all dependencies nicely. However, I'm not...
@fatboxSoftware Thanks for reporting! After having a deeper look I found out that the Built-In Render Pipeline compatibility in the Unity ShaderGraph doesn't seem to work correctly. If you remove...
I have temporarily disabled Built-in Render Pipeline compatibility on the Hand.shadergraph until this is fixed
I see there is no content on the console tab. Maybe you cleared it before taking the snapshot. Are there any errors showing up?
Hi @wozniakm93, were you able to figure out the issue?
Thanks a lot @smitdylan2001! Will be reviewed and merged in the next update.
Thanks for the heads up! Will be added to the next batch of fixes.
Should be fixed:https://github.com/VRMADA/ultimatexr-unity/blob/c2d8066339d39c524e7c34d6d7af4f9ea7f51145/Runtime/Scripts/Rendering/FX/UxrMagnifyingGlassUrp.cs#L268-L270
VR support for Linux is extremely limited in general. We might consider testing/adapting once it improves or if there's a good enough reason (specific SDK for an important platform, etc.).