ohno nono
ohno nono
Im seeing this aswell on windows 10. it only seems to trigger when ST comes into focus and if there were atleast 2 modifications to the file since ST was...
o neat
i guess the easy way would be to make a bunch of templates with uniform door sizes and then glue them together randomly
it can crash when doors overlap or when they are too far outside of a room i think my map has ~30 rooms
ill get to it eventually.
the opengl part is pretty simple tho maybe i can do that right now