ohno nono

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Im seeing this aswell on windows 10. it only seems to trigger when ST comes into focus and if there were atleast 2 modifications to the file since ST was...

i guess the easy way would be to make a bunch of templates with uniform door sizes and then glue them together randomly

it can crash when doors overlap or when they are too far outside of a room i think my map has ~30 rooms

ill get to it eventually.

the opengl part is pretty simple tho maybe i can do that right now