emxd
emxd
[SLOT06.zip](https://github.com/alexbatalov/fallout2-re/files/8729778/SLOT06.zip) I rotated the guy and now he's much more active? https://streamable.com/ds6vbm Maybe detection in relation to facing is computed differently in RE ... or maybe it's something else :)
[SLOT06.zip](https://github.com/alexbatalov/fallout2-re/files/8730175/SLOT06.zip) If I move the guy slightly closer while approximately retaining the facing, he seems to be activated and goes after the bottom right turret.
I finished the game, I'd say 97%+ of the content. I never really had any problem with content parsing or with the quests. If there were bugs with quests, the...
Before doing DirectX, you should first verify that GL forwarding is working with wglgears/wglinfo and opengl32. If it's not working it's probably a checksum mismatch. Did you compile the guest...
Looking at the commits, there is now some support for hw cursors? (275b4dd065c59ee5729d8ac26cf4b96fb9ce482d). But that came later than the archive.org ISO boxvnt. Anyway, you could always try & compile (ddfd0eeda07ddc7915796438d90c3e8218fb5022)...
> I've looked into this in the past. It requires a bit more extensive refactoring than "just" adding VHD support. > > In the interim, I've created myself a little...
While this probably won't help the author, I did a bisect. Starting from b26300533e052fc35ec8f72a224660742befe299 GBC is no longer compatible. Before that 32-bit works fine.
@Vic2077 Are subs working for you? I tried both release x86,x64 and CI/CD debug x86,x64 and they weren't displaying for me. Win11 GOG. Worked in fallout1-re.
@Vic2077 And what distribution is this specifically? Edit: also which fallout1-ce version is this? The last github actions?
> Diablo 2 was got [working](https://github.com/schellingb/dosbox-pure/issues/519#issuecomment-2289716915) with 3dfx but you have to use a [specific patch version](https://github.com/schellingb/dosbox-pure/issues/519#issuecomment-2249495728). I've also tried literally every patch version available and _only_ that version will...