Emil Ernerfeldt
Emil Ernerfeldt
This is a very nice effort, but I am not so happy with the worsening ergonomics. Adding `
Something similar also happens with `egui_web` when resizing the browser window. I would like to get this fix. A good start would probably be to investigate other OpenGL-based GUI/renderers and...
Interestingly this does not happen with the new `egui-wgpu` backend (https://github.com/emilk/egui/pull/1564)
This is a bug - it should only scroll the parent scroll area, but there is no logic in place to ensure this. Good catch!
I haven't tried it, but I really would like for it to work. @expenses claims to be using `egui-wgpu` for WebGL in https://github.com/emilk/egui/pull/1671 - maybe they have some input?
This should already work well on the web (please www.egui.rs). In case you are talking about native: * are you used to be able to zoom any app like that?...
Text editing on mobile overall is not great. I think we need to fake a `` field or something. Someone better at web stuff than me need to help out...
Please try to keep to the issue topic! How to store images for the docs is an interesting problem, but can be discussed in Discussions or on Discord!
@tinaun That's a very impressive start! Perhaps the text rendering just needs a half-pixel offset? It's a shame `tiny-skia` doesn't have the ability to render meshes built-in, but perhaps just...
That's sounds like really good performance! For the gamma issue, you might try changing `.srgba_pixels(1.0)` into `.srgba_pixels(1.0 / 2.2)` and see if it helps.