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Robust realtime face and facial landmark tracking on CPU with Unity integration

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I am currently in the process of writing a Flatpak for OpenSeeFace, and have already gotten vpuppr (formerly openseefacegd) to work as a flatpak. I think it would be beneficial...

When a face is centered on camera the reported translation X and Y coordinates are not zeros. A possible reason for this is that the camera intrinsic matrix has offsets...

How about to add VMC Assistant support to OpenSeeFace? I have read the [docu of the protocol](https://protocol.vmc.info/english). Currently iam writing an python `pip` package for vmc. But i have some...

as stated above do you have any interest in supporting the oak-d line of spatial 3d cameras?, as with the kickstarter that is going around they are now at the...

I would like to serve the tracking data using a socket.io server so that it's easy to access the data from a browser. I'm already working an a prototype but...

Great work. is the code in model.py used for training the onnx inference models? any chance to release the training codes?

comments are present often it seems; however, you're busy and could probs use a hand. todo: update comment

Hi emilianavt! Really impressed by the work done in the project. I was trying to use the project in a standalone mobile way, with Unity's [Barracuda ](https://github.com/Unity-Technologies/barracuda-release)AI solution. With importing...

Hi sorry if this isn't where I ask for help, I'm new to this. When opening facetracker.exe , it shows this text, then closes after a second. ![image](https://github.com/emilianavt/OpenSeeFace/assets/161145558/698183a3-178e-4798-84be-333551b65dcf) Any reason...

When using wink-optimized model, if a person winks, it causes the open eye to veer off to the side in gaze tracking. This results in a lazy eye effect. This...