emile0909
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emile0909
If implementing teleport is relative complex, I have some thought which is inspired by how VRChat teleports and I myself feel comfortable. [VRChat teleport](https://www.youtube.com/watch?v=zMMLjbe7RQU&t=53s) We can have a key bind...
I have some clue, in windows, the `WaitForVSync();` in `OvrDirectModeComponent::PostPresent()` in OvrDirectModeComponent.cpp doesn't work properly when initializing, but I don't know why. The call interval of `PostPresent()` could be less...