Lukas Obermann
Lukas Obermann
> Das Problem ist: zum einen muss man sich für eins der 6 Elemente als Variante entscheiden, was verpflichtend notwendig ist. Weiter soll es aber möglich sein, sich für ein...
This is actually a duplicate of #28, but it's way better described here so I'm gonna keep that! ;) Thanks for your request! :)
The thing is: If I am gonna implement this feature, I want it to be extensible, so that you can add everything a given entry of this category has –...
Yeah, true. Sadly, even for a MVP, there's a lot to do because I need to do the deep integration into the current system either way. And there are also...
Yeah, and I'm also thinking of this in terms of how it should work when there is a online sync *and share* later on. Entries should be able to be...
You can actually decrease your AP, but as this is very unusual and might happen unintentionally it's disabled during normal use. To be able to input a negative value when...
> I think there is no official disadvantage (drained AP) for this in the current version of the game. Is there a rule pack that would suit this request or...
Sadly no. 😕 I'm still quite busy addition functionality for new German books and addition custom entries would require *a lot* of work. If you need the same rules but...
Related: > Mein Wunsch... hui das liest sich super, wie früher vor Weihnachten... 🤫... > Geht in eine ganz andere Richtung. > Die erstellten Chars werden ja in einer List...
Thoughts on UX: *Equipment Packages* can be bought aside single items. There will be a list just like for other item categories. But once you buy them you get two...