elucent
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elucent
This will be fixed in the next release, although really Charm and Wall-Jump should be overriding `canApplyAtEnchantingTable` if they uh, didn't want their enchantments to apply at an enchanting table.
World lighting (especially dark areas) is significantly different with Albedo 0.1.1 and AMD graphics
This is because Albedo has to attempt to replicate Minecraft's entire lighting engine in a shader. It doesn't do it perfectly because Minecraft's lighting system is a pretty unintuitive beast.