elucent

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This will be fixed in the next release, although really Charm and Wall-Jump should be overriding `canApplyAtEnchantingTable` if they uh, didn't want their enchantments to apply at an enchanting table.

This is because Albedo has to attempt to replicate Minecraft's entire lighting engine in a shader. It doesn't do it perfectly because Minecraft's lighting system is a pretty unintuitive beast.