Leeroy

Results 4 comments of Leeroy

I'm also getting similar errors. All I'm doing here is running `scons platform=windows` in `test` directory. I can't open the included project either. My godot version is Godot_v4.1.1-stable, my godot-cpp...

Is it even possible to decompile shaders into even a remotely readable format?

Player List also has incorrect typing at line 9 (Scope used without generic type) Type hints do not seem to work (hover over "props.Players" or "player" at line 64. Result...

Glad to hear that! If that's the case, I think I can use it safely. Thanks.