Artyom Sovetnikov
Artyom Sovetnikov
Solved in #123.
It looks like .NET 7 is now compatible with node, but worker/constrained environment support is not clear yet: https://github.com/dotnet/runtime/issues/80045 Though users report its working fine, I'd like to wait until...
@tatelax Feel free to send a PR to fix the issue, I'll review it.
@AmitWhalo @Abbabon The issues are closed automatically when no activity is detected in a set period of time. It's not like I'm closing them manually. The 'culture' of many github...
> but the actual issue, as a bug in the software I'm not even sure the issue is caused by the plugin. Looks like something android/unity-related.
> why UnityGoogleDrive uses a different method of setting this scheme than is described in Unity's Deep Linking Because Unity Deep Linking was added in Unity 2021, while the plugin...
Looks like they've deprecated team-related props (supportTD, includeTD and tdID) and replaced them with supportAllDrives, includeAllDrives and driveId. This should be reflected here: https://github.com/Elringus/UnityGoogleDrive/blob/master/Assets/UnityGoogleDrive/Runtime/API/GoogleDriveFiles.cs#L357 PRs are welcome.
Not using Visual Studio myself (not reproducing in Rider). If anyone have an idea on possible workarounds on our end, please let us know here.
> Visual Studio requires the build tasks to target net472 That's unfortunate. Are there any tracking issues for VS to support modern .NET?
I've explored downgrading everything to .NET Standard 2.0 and while there are shims for most stuff, I wasn't able to find one for https://learn.microsoft.com/en-us/dotnet/api/system.reflection.nullabilityinfo, which is required for detecting nullable/optional...