Elia Sarti

Results 5 comments of Elia Sarti

Adding this type of (awful) code to cap the frame rendering to 120 FPS fixes the freezes so maybe too many frames are sent in for rendering when you move/resize...

Just an extra note on this for anyone stumbling upon it: seems like switching the sample from GLFW to SDL2 fixed the freezes for me.

Yes but I was requesting the possibility of passing an extra TextStyle that is exclusively used for the selected item, I don't think this is currently possible?

I personally reverted to an older version of the steam link hardware firmware, I think 729, and the stutter was a lot better: still present but a lot less frequent....

I can confirm the stutter (and performance icon popping for a second) **was** more or less gone, but has now come back as of a few days maybe a week....