Shane Freeder

Results 25 issues of Shane Freeder

By default, spigot shifts chat over to an unbounded thread pool, on a normal server, this really offers no gains, the creation of a thread on submitting to the pool...

status: rebase required

While the proxy won't be able to send signed messages, the proxy can still send unsigned command/chat packets, which will, right now, be sent using the proxies current time. Many...

type: feature

This is a WIP and some aspects I'm not really fond of, ChatType was migrated away from an enum in the internal ChatBuilder, I'm not sure if this actually makes...

https://github.com/PaperMC/Paperclip/commit/9878daa51d6da3fff26d8f09a5703d19b7ead6f0 Not sure if this is really worth the 10 minutes it requires, but maybe worth doing so given that the info is there and saves us potential headaches, etc

1.19.1 is coming out soon™, and we're ~2 weeks away from 1.19 having been out for 2 months; will probably merge this in a fortnight

Bungee, and by extension, Waterfall; does not support IP forwarding for forge clients, this needs to be investigated, especially as upstream has expressed 0 interest in maintaining forge support

need to look at creating/"yoinking" issue templates from paper, the lack of issue templates creates some overheads and it would be nice to link people to the discord for general...

s: Accepted

Waterfall improved the ServerKickEvent to cover more cases, (#39), this is great because it lets plugins capture certain situations easier than vs bungee, however; Specifically, the LOST_CONNECTION cause is generic...

needs organisating, commentry, and actually exposing in the API PR is semi hasty, I don't wanna throw a bunch of time cleaning this up without some general commentary first, iffy...

This has some technical challenges, but, is something I've had a few ideas for, but, generally wanna outline the core issue here while I have enough energy left to do...

type: feature
for: future
status: accepted