EASTL
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EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Some of them are clang-specific (might even require /permissive-), other - msvc. Example of warning variant.h(133,24): error: unused parameter 'pThis' [-Werror,-Wunused-parameter]
Hi, I have a project that is a static library and a main project that uses the static library project. I have used premake to include and link the library...
almost equal to https://vcpkg.info/port/eastl requires https://github.com/electronicarts/EABase/pull/7
(https://en.cppreference.com/w/cpp/container/list/list) constructor 4) dictates: "Constructs the container with count default-inserted instances of T. No copies are made." However, EASTL created a default constructed object which would then be copied into...
I need to see eastl containers data in Qt Creator like Visual Studio Visualizer. Using Qt Creator on Windows with CDB debugger, Qt Creator is much faster but can't see...
It would be nice to have the extract/insert functions for node based containers to allow no-copy splicing of elements https://en.cppreference.com/w/cpp/container/node_handle https://en.cppreference.com/w/cpp/container/set/extract https://en.cppreference.com/w/cpp/container/set/insert (7-8)
3.13.06 installed files but 3.18.00 doesn't install anything.
It only takes a const_iterator, but it should be able to take both. https://en.cppreference.com/w/cpp/container/unordered_map/erase
Is any plan to add ranges API to C++ ?
Sometimes `fixed_function` actually allocates memory and that is quite unexpected and confusing. The problem is due to alignment: when one of a captured lambda arguments has an alignment, instead of...