Electronic Arts

Results 26 repositories owned by Electronic Arts

EASTL

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EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

ea-async

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EA Async implements async-await methods in the JVM.

dem-bones

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An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

character-motion-vaes

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Character Controllers using Motion VAEs

CnC_Remastered_Collection

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EABase

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EABase is a small set of header files that define platform-independent data types and platform feature macros.

EACopy

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Robocopy alternative with a bunch of different features

EAStdC

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EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

EAThread

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EAThread implements a unified cross-platform interface for multithreaded programming.

ava-capture

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Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.