Giuseppe Barbieri
Giuseppe Barbieri
What were the reasons in the first place?
We may rework the sample, hosting the files somewhere and introducing a layer that has to be queried for the models, to be downloaded in some temp folder as soon...
Hi, I'm revamping [vkk](https://github.com/kotlin-graphics/vkk) (moving to code generation, better docs and inline classes for pointers) Since I've already started moving glm to multiplatform, maybe would it make sense to merge...
Uh, I wasn't aware of. I'd like to have all of that fully generated. However my main goal is to easier at best programming and debugging developers by having all...
I might give a look on how to replace that with modern jdk xml support But I'd need to have some test case scenario to test it on
Hi Johannes, in the past I was relying on Jitpack, somewhere like more than a year ago I dropped it because of multiple limitation and issues (like rewriting on its...
> And you can write your own abstraction to toggle between endianness if that’s really what you need. that's what I'm doing right now I'm simply reading/parsing a binary file...
Sorry, I wanted to tackle this but I still haven't got the time, atm I have to work on imgui for scenery
Sorry, no idea You could have a look into jogamp source code
got it working, but I don't know why http://stackoverflow.com/questions/35268622/small-sample-in-opengl-es-3-wrong-gamma-correction https://www.opengl.org/discussion_boards/showthread.php/198182-Small-sample-in-opengl-es-3-wrong-gamma-correction?goto=newpost