Stephane Le Roy

Results 3 comments of Stephane Le Roy

Hello, It seems that this fix solves https://github.com/godotengine/godot/issues/95387, with no side-effect seen so far.

> try https://github.com/godotengine/godot/issues/54030#issuecomment-2389247901 I'm not sure how to use the workaround posted there (in particular how to get correct the windows & viewports for tooltips), but I've tried the fix...

It's indeed fixed on my side since 4.4-beta1, with no regression AFAIK, so yes, I think we can close this issue.