Emmett Lalish

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Babylon is usually pretty quick with supporting glTF extensions; I'd check there. Thin is pretty easy because it means no refraction (your view vector passes straight through to the IBL)....

https://github.com/mrdoob/three.js/pull/21964#issuecomment-902074459

> @elalish Would it be a problem for model-viewer if this PR gets merged? I don't think so. Our usage of XR is pretty vanilla, so I'd expect what's good...

This has great potential in combination with our new support of the fetch API. Imagine: load a GLB, but pull the tiny JSON part first; use that to construct the...

Yeah, that seems like a good one to me. I might introduce that configuration to model-viewer as well.

@ochafik Looks like you've made a much better comparison than I did. I was running OpenSCAD's GUI, did an F5 render to warm things up, then F6 and recorded the...

Collision detection would be useful (currently I use #of volumes after F6 to check this). I assume detecting a collision is the same computational burdon as a union (though if...

As of their last release, MakerWare now also does a proper top-level union before slicing, just like Slic3r. I think this is becoming a popular approach.

I think this was superseded by our other a11y changes.

Ah, thank you; I looked for that but somehow missed it.