Erik Kunze
Erik Kunze
Unfortunately, the crash also happens with version 1.4.2. In your opinion, which commit should fix the crash?
> Have you tried turning off card read DMA though? This setting causes the game to crash much more quickly.
What about `wit copy --wbfs --psel -update --split ` ?
Is there anything I can do to speed up error analysis and rectification? Diagnostic data? Should I test something?
Do we have a container build environment like other projects do? I don't want to pollute my production system with the build environment installation. I willing to debug the crash.
[socket.cpp](https://github.com/mtheall/ftpd/blob/master/source/socket.cpp#L183) disables SO_LINGER on 3DS. Woud you please explain the reason? Does it mean the socket will never or always stay the 2 minutes in state TIME_WAIT? BTW slowing down...
> `setsockopt(SO_SNDBUF, 32768): Not enough space` This appears to be informational only. There is no logic that changes when this fails. Yes, but the root cause is a resource leak...
> How long is a while? I've been transferring for hours and not seen this problem. Well, it depends on your ftp client. Your client might use one connection to...
Both classic and normal ftpd still have the issue. However, I believe I can narrow down the scenario under which the error occurs. A fresh mirror does not show the...
Thank you for your efforts, but unfortunately the error is unchanged. I checked twice to use the correct ftpd. Log Größen stimmen nicht überein (lokal 3691428688) -- erneuter Download. --2024-01-21...