Glory of Heracles [NTR-YEKE-USA] : Random "Data abort"
Game Console(s) used
- [ ] Nintendo DS
- [ ] Nintendo DS Lite
- [ ] Nintendo DSi
- [ ] Nintendo DSi XL/LL
- [ ] Nintendo 3DS
- [ ] Nintendo 3DS XL/LL
- [x] New Nintendo 3DS XL/LL
- [ ] Nintendo 2DS
- [ ] New Nintendo 2DS XL/LL
Launch Method
TWL Menu ++ v26.3.1
Version used
release v1.0.3
Game tested/used/applicable
0018bf6c799fcea931bb98818703bbbf Glory of Heracles.nds YEKE (NTR-YEKE-USA)
Expected Behavior
No crash
Actual Behavior
Random crash with "data abort"
Steps to reproduce
Load provided save game, walk around and battle if necessary.
nds-bootstrap.ini
NDS_PATH = sd:/roms/nds/Glory of Heracles.nds
SAV_PATH = sd:/roms/nds/saves/Glory of Heracles.sav
DONOR_SDK_VER = 0
BOOTSTRAP_PATH = sd:/_nds/nds-bootstrap.nds
ROMREAD_LED = 0
BOOST_CPU = 0
DEBUG = 0
LOCK_ARM9_SCFG_EXT = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
LOGGING = 1
LOADING_SCREEN = 1
CONSOLE_MODEL = 2
LOADING_DARK_THEME = 0
LOADING_SWAP_LCDS = 0
LOADING_SCREEN_FOLDER = /_nds/TWiLightMenu/3dsmenu/loading/
LOADING_FRAMES = 8
LOADING_FPS = 10
LOADING_BAR_Y = 0
LANGUAGE = -1
BOOST_VRAM = 0
SOUND_FIX = 0
DSI_MODE = 1
GAME_SOFT_RESET = 0
FORCE_SLEEP_PATCH = 0
COLOR_MODE = 0
LOADING_BAR = 0
RAM_DRIVE_PATH = sd:/null.img
CARDENGINE_CACHED = 1
PRECISE_VOLUME_CONTROL = 0
HOMEBREW_ARG =
SOUND_FREQ = 0
AP_FIX_PATH =
DMA_ROMREAD_LED = -1
CACHE_FAT_TABLE = 0
EXTENDED_MEMORY = 0
CACHE_BLOCK_SIZE = 1
MACRO_MODE = 0
CARD_READ_DMA = 1
REGION = -1
HOTKEY = 248
GUI_LANGUAGE = en
SDNAND = 1
ASYNC_CARD_READ = 0
SWI_HALT_HOOK = 1
B4DS_MODE = 0
USE_ROM_REGION = 1
SLEEP_MODE = 1
Logs
Other notes
Will you be available for future issues and/or replies?
yes
Does this still happen on v1.4.0?
Unfortunately, the crash also happens with version 1.4.2.
In your opinion, which commit should fix the crash?
Unfortunately, the crash also happens with version 1.4.2.
In your opinion, which commit should fix the crash?
Considering I have not tested the game, I have no idea. There have been times where a random commit would fix games we don't know about. Have you tried turning off card read DMA though?
Have you tried turning off card read DMA though?
This setting causes the game to crash much more quickly.