Ed Kolis

Results 276 issues of Ed Kolis

### Please confirm these before moving forward - [X] I have searched for my issue and have not found a work-in-progress/duplicate/resolved issue. - [X] I have tested that this issue...

bug
ready-to-go

If I lose my network connection, and then bring the network back up, Floe will still not reconnect for several minutes, long after I can use other online services such...

I'd like to have the option to persist only certain settings to Rebracer.xml for any given solution, rather than automatically dumping them all. I'd also like to be able to...

**What do you want to see?** Heroic Abilities would be a new type of ability that can provide a passive effect or activate on a cooldown, but are stronger than...

enhancement

**What needs to be cleaned up?** Right now our data models are mixed up with our domain models. This eliminates duplicate code, but makes the models very brittle as any...

idea
technical debt
breaking

**What needs to be cleaned up?** FrEee.Core (or just FrEee) is a huge project with lots of namespaces and classes in it. It would help me understand how everything links...

technical debt

**What needs to be cleaned up?** Add more unit tests, and use the Fine Code Coverage plugin for Visual Studio to determine where they're needed. **How will this benefit us?**...

technical debt

**What needs to be cleaned up?** View models are advantageous because they can be unit tested. Let's do that. **How will this benefit us?** Avoid regression bugs **What potential drawbacks...

technical debt

**What needs to be cleaned up?** Blazor supposedly supports UI testing somehow, will need to look into that again. **How will this benefit us?** I've found UI testing useful at...

technical debt

**What do you want to see?** Finish porting the game's UI to Blazor, now that the proof of concept was successful. **How would it help players?** Better looking, easier to...

enhancement