Einthusan Vigneswaran

Results 26 comments of Einthusan Vigneswaran

@Auburn Yes, I do need an ARM64 ASIMD "NEON" library to handle vector/matrix math. I saw a performance comparison between using C intrinsic vs. ARM assembly code (both version are...

Hi @Auburn, I've went ahead and sponsored your effort! Good luck. Do you have a moment to give your feedback on this? (https://github.com/ARM-software/ComputeLibrary) Thanks!

In addition to what is said, you need to use ... groundBox := box2d.MakeB2PolygonShape() fixtureDef := box2d.MakeB2FixtureDef() dynamicBox := box2d.MakeB2PolygonShape() instead of using groundBox := d2.B2PolygonShape{} fixtureDef := d2.B2FixtureDef{} dynamicBox...

Okay, its 2021. There are many projects out there trying to provide GLES2 with desktop development support by translating GLES2 to OpenGL/Metal/etc. Such projects are (at least for mac); ```...

I am in need of this tool for MacOS bigsur. Is there a ETA on when this will be merged?

So can the readme file be updated to mention Android support is available? I plan to use this for a game with a mid-spec PowerVR GPU. Thanks for writing this...