egornovivan

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So what did you decide? weblate is a very convenient tool for translating text, I see no reason to refuse it.

@wipe2238 Will you wait or continue with the integration?

Не мучайся ![image](https://github.com/alexbatalov/fallout2-re/assets/60801856/efd66520-1c96-4a43-9ccd-4759989598b8) https://drive.google.com/file/d/13to4hf83d-NqZOrgBHe4W03EAglcfq1K/view?usp=drive_link Это обратная сторона среза с общими файлами упакованными в мастер и критер дат https://drive.google.com/file/d/1h35Ob0vSSw5GoNIbRUP5WZY6kAT7yxhK/view?usp=drive_link 1C из анталогии

> Я то хотел иметь оригинальные файлы Так тут все оригинальное, просто распаковано и общие файлы вынесены в отдельный архив с упаковкой в дат ___ Вот почему оно на F2...

> In case anyone stumbles here, we have an (unofficial) discord for CE/RE: ![изображение](https://github.com/alexbatalov/fallout2-re/assets/60801856/369f633d-dbce-42ec-a707-d3a54eb6ac88)

> https://i.postimg.cc/542cwL5Z/fsr-vs-nearest.png not bad ![Безымянный](https://github.com/sfall-team/sfall/assets/60801856/b2966835-77d1-4237-a849-858e13ba0019)

@NovaRain pls push commit ____ We play a guessing game without a code ____ I want to understand what’s going on there, how do you load several dlls? >CustomDLLs=exter01.dll,exter02.dll https://github.com/sfall-team/sfall/blob/af2fdb5153b079e393ef98f0895582e6096ee968/sfall/main.cpp#L310-L359

> > I want to understand what’s going on there, how do you load several dlls? > > I simply took the code from #273. This is not a chainload....

Why is the dll name hardcoded here? https://github.com/sfall-team/sfall/blob/af2fdb5153b079e393ef98f0895582e6096ee968/sfall/Modules/Input.cpp#L33

> It would suffice to add a second name On the contrary, we are getting rid of the hardcode, and such a solution will add shit ____ NovaRain the parameter...