efauk

Results 2 issues of efauk

``` void Session::UpdateViews(const std::set& views) { ViewsMap::iterator it; ViewId vi; for (it = views_.begin(); it != views_.end(); ++it) { vi = ViewId(it->first); if (vi.is_valid() && 0 == views.count(vi)) { //...

Hello, I would like to attach some event handlers to "play", "pause" and "stop" events. Is it possible?